![]() Don't burn through them all at once, or you'll find yourself with no option to attack and enemies aiming right for you. Additionally, space out your Primary usage, but always have at least one use on cooldown. Because all her abilities have a cooldown, Artificer can get into spots where she is essentially stuck, which is more often than not what will end your run.Īrtificer's Primary has a bit of travel time, so be sure to lead your shots to land the hit. Don't go overboard with these items though, Artificer's other abilities don't really benefit from them.Īrtificer can be tricky to play, especially if you aren't familiar with how much damage her abilities can do, or how to efficiently manage her cooldowns. Leeching Seed or Harvester's Scythe: These items will give Flamethrower a massive additional healing effect. Hopoo Feather: One of Artificer's main weaknesses is her lack of mobility in her abilities, so getting a few Hopoo Feathers and other movement items like Paul's Goat Hoof or Energy Drink will be beneficial to her. Additionally, a Fuel Cell or two will only make this equipment better. Primordial Cube: This item is very strong on Artificer, allowing her to group up enemies for easy kills with Charged Nano-Bomb. However, keep in mind that this item has no effect on her Primary ability. Increased attack speed will actually speed up how fast she can charge her Secondary. Soldier's Syringe: Usually this item is used to increase the speed of a survivor's attacks, but in Artificer's case its application is a little different. Having access to multiple uses of her Secondary significantly boosts her damage output. Backup Magazine: Besides Flamethrower, Charged Nano-Bomb is Artificer's main source of damage.
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